Rebecca+Rowe

__**I Love Math! Software**__

1. I Love Math! Software by DK Multimedia was made to reinforce skills in key curriculum areas and increase understanding of concepts for students in grades 2-6. 2. This software fits in the category of an instructional game. I Love Math! is a 'blend of solid curriculum-orientated content and incentive-driven gameplay...' 3. This software could easily be incorporated into an elementary classroom during their math time. Perhaps it would be best for students who are not interested in math and have trouble paying attention during math lessons. 4. This software has many strengths. It targets the player's problem areas for extra reinforcement, but it contains help pop-ups for when a student is stuck, and teachers or parents can customize game play to cover exact topics of study. The only weakness I think is that the age group is really wide, which could slow the older students down and maybe overwhelm the younger players. 5. The I Love Math! Software can be purchased at AcademicSuperstore.com for $19.95 for the single person and also for $99.95 for the 5-user lab pack. System Requirements: Windows 98, Windows XP, Windows Millenium, Windows 2000, Windows Vista 32-bit

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 * __Math Blaster Pre-Algebra__**

1. The purpose of the Math Blaster Pre-Algebra software's purpose is to provide an entertaining way for students to practice pre-algrebra math skills. It is made for students ages 9 and up. 2. This software fits into the category of an instrcutional game. 3. This software could be used in late elementary school or middle school. However, I do not think it would work well directly in the classroom. Perhaps, just having the program available in the library for students who may need the extra practice to use would be best. 4. This software also has many strengths. It is a high-energy game that keeps the students playing and learning. It also contains lessons that are based on national education standards. Another strength of this software is that the learning levels advance for individual students, so they can move at their own pace. 5. This software can also be purchased at rmlearning.com. It is $14.95 for the single student version, $59.95 for a 2 person set, $124.95 for the 5-user lab pack, and $699.95 for a network pack. System Requirements: Windows Vista, Windows XP, Pentium II 350MHz or faster processor, 64 MB RAM, 100 MB free hard disk space, 800x600 monitor, 16 bit color, windows compatiable sound card, 16x CD-ROM/DVD drive, and printer recommended,

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 * __Cluefinder Math Learning System__**

1. The purpose of the Cluefinder Math Learning System software is to strengthen students math abilities. These abilities ranging from number computation, working with fractions and decimals, using tables and graphs, and even some early geometry. It was made for students ages 9 through 11. 2. This software fits into the category of an instructional game. 3. 4. This software's strengths are that it has built in step by step help for when the students get stuck. It also has motivating progress reports to encourage the students to keep playing and keep learning. 5. This software can be purchased at rmlearning.com for $27.95 for the single person version. System Requirements: //**Windows:**// Windows 98SE/ME/2000 SP4/XP (Home and Pro) SP1¹ Pentium II 300 MHz processor or better 200MB Hard Disk Space² 32MB RAM (128MB for 2000 and XP) 8x CD-ROM drive or faster 800 x 600 16-bit color video card Sound-Blaster 16 or compatible sound card;Microsoft Internet Explorer 5.5 or higher; Printer Support: Works with most popular printers (Monochrome and color) supported by Windows. 33.6 Kbps modem or faster and Internet service provider account required for Internet access.³ //Macintosh:// Mac OS 9.2.2; OSX 10.2.8 or later (as of 2006). G3 350 MHz (500 MHz recommended for OS X) 200MB Hard Disk Space² 32MB RAM (128MB RAM for OS X) 8x CD-ROM drive or faster 800 x 600 thousands of colors Standard Macintosh sound Optional: headphones, printer __. .__


 * __Math For the Real World__**

1. The purpose of the Math For the Real World software is to show students who may find math not relavent to their lives how important math is. It covers nine basic key math subject areas, such as, logic, time, money, and measurement. It was made for ages ten and up. 2. This software fits into I think two software categories. I think it could be consider an instructional game because the player must follow instructions to complete a task. However, I think it could also be considered a problem solving game because the player has to manage the bands time and money. 3. I am not sure if this software could be successfully used in a classroom setting. However, the manufacturer must disagree because can be bought as a network set. I just personally see this program being more successful for students at home unless there as an entire class who do not think math is used everyday. 4. I think the strength of this software is that it makes the connection between everyday life and math very clear and it shows how important math is. However, I think this softwares weakness is that it only focuses on the basics which could discourage students to go on in their math careers. 5. This software can be purchased as a teachers edition (2-disc) for $78.95, a 5-user lab pack for $164.95, as a site license (15 stations) for $319.95, or as a network for $689.95. **System Requirements** //Windows// __. .__
 * Windows® Vista, XP
 * Pentium® II 266 MHz or faster processor
 * 64 MB RAM
 * 15 MB free hard disk space
 * Windows-compatible sound card
 * 800x600 monitor, 16-bit color
 * 16X CD-ROM drive


 * __Sport's Math: Fractions Made Easy__**

1. The purpose of this software is to strengthen students abilities to work with fractions. Including adding, subtracting, multiplying, dividing, and putting fractions on a number line. It is made for students in grade levels 2 through 6. 2. This software fits into the drill and practice category. 3. I think this software could be used in the classroom for every student. The majority of students have trouble with fractions in the beginning and the only way to get better is to practice and that is all this software does. It makes the student practice. 4. This software has many strengths. It can be one or two players which means less for the school to buy since there can be two students on one computer. The game can also be monitored as to which games can be played and the number sets to be used. And, once the students answer each question correctly an online certificate is awarded for the students hard work. 5. This software can be bought in the 5-user lab pack for $59.95. System Requirements

> > **Windows**
 * Macintosh**
 * OS 8.1, X NATIVE
 * 95, 98, ME, 2000, NT, XP

_________________________________________________________________________________________ Rebecca, You did a great job on this assignment. I liked that you found a lot of different math softwares. I was not able to find that many. I am sure i will come back here to look for some new ones. I think that all the information that you gave on your different sites will come in great help for me as well as the rest of the class. -Danielle Healy